Adventures in Low Level Programming - Text play
This is part two of my adventures in low level programming series. In part one we got our computer to boot and then just sit there spinning it’s wheels. It doesn’t feel like much of an achievement at the moment, but in this installment we’ll start to see something a little more exciting.
Before we get stuck in, we’ll need a little more background though (boo! I know). Obviously at this stage we don’t want to be writing the text rendering code ourselves, nor do we want to be worrying about placement of the characters.